Meet the player
in the moment.
A first deposit. A return after time away. A new level. Turn the signals your players send into a journey that responds.
Your strategy.
The right kind of campaign.
Reach one player at the right moment, a whole audience at once, or keep a recurring programme running.
Lifecycle
Build a journey around each player. Wait for events, branch on behaviour and continue from where they left off.
Broadcast
Reach a selected audience at a chosen moment, with the same segments and contact policy.
Loops
Run recurring rules and programmes without rebuilding a new campaign for every cycle.

From player signals
to relevant segments.
Combine behaviour, profile state and imported audiences. Recompute on your cadence so your campaigns use a current view.
- 01
Start with what you know
Read profile state, value, preferred product and channel consent.
- 02
Add what they do
Use events and a time window to define the behaviours that matter.
- 03
Choose how they enter
Once, every time, once per open journey, or stop and start. Set entry behaviour per campaign.
- 04
Know when to stop
Define stop and conversion rules. Use control groups to compare campaign outcomes.
Your players.
Your next move.
Explore the journeys, player experiences and rewards you could build with Orbit.